textmode.js / Textmodifier / gamepadAxisChanged
Method: gamepadAxisChanged()
ts
gamepadAxisChanged(callback): void;Register the single-callback handler for meaningful gamepad axis changes.
Axis callbacks are derived from per-frame polling, not native DOM events. For continuous stick or trigger state, polling Textmodifier.gamepads inside draw() is often the simpler choice; use this callback when you specifically want change notifications.
Parameters
| Parameter | Type | Description |
|---|---|---|
callback | GamepadAxisEventHandler | Handler to run with gamepad axis data when an axis changes. |
Returns
void